Quest Spaces Video
My friend and collaborator Kris Maxwell just finished editing a video on quest spaces in which I summarize and expand on the content of Quests, chapter one. I’m very grateful to Kris, whose work can be seen at evilcyborg.com, for his help with this video and hope that it is useful to the readers of this blog.
Tags: game design, quests, video
October 14th, 2008 at 4:50 am
Absolutely wonderful, Jeff! Congratulations on your new place! (And, yes, I adore the theme.:D)
October 15th, 2008 at 12:26 pm
I’d like to point out that I made a huge sacrifice to make this video: I had to actually PLAY “Heroes of the Lance” again. That game is a sin against man and nature.
October 17th, 2008 at 11:38 am
Very insightful, Jeff! It encourages me to go back through some of the games I finished playing and observe more closely the level design.
October 22nd, 2008 at 12:29 pm
Hey Jeff, awesome site and video.
October 23rd, 2008 at 11:25 am
Phenomenal presentation, my friend — insightful, engaging, and (dare I say) structural interesting and pregnant with meaning. So many games I recognize; so little time ever to play them again. I look forward to seeing more, Jeff.
December 5th, 2008 at 3:27 pm
Very interesting! Compelled me to buy the book! Would be great to have more videos like this one… Thanks!
February 16th, 2009 at 9:54 pm
The video is very good. I just read chapter one today, and was trying to put some of the ideas from both chapter one and the introduction into effect. Looking forward to checking back on your blog, and I’ll send a note when I finish the PW. The book is very good so far, thank you.