Today I modeled Joan of Arc’s glove and hand–one of the armored gauntlets that constitutes her accessories, midway between quest item and character design, I suppose. This particular object had many complex cuts and folds, and while the end result is stiffer than I would like, it does look like a metal gauntlet. I’m leaving the model’s mesh visible (with its smoother polymesh hulls underneath) to better display the details of the modeling process.