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	<title>Comments on: What profiteth it a man if he gains the world and loses his soul(s)?: Reflections on Demon’s Souls</title>
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	<description>Putting the Magic Back in Magic Systems</description>
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		<title>By: Leaving Hope Station: Halo 3: ODST The Game That Made My Year &#171; The Heads Up! Display Show</title>
		<link>http://designingquests.com/?p=450&#038;cpage=1#comment-1800</link>
		<dc:creator><![CDATA[Leaving Hope Station: Halo 3: ODST The Game That Made My Year &#171; The Heads Up! Display Show]]></dc:creator>
		<pubDate>Sat, 23 Jan 2010 21:00:45 +0000</pubDate>
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		<description><![CDATA[[...] Dr. Jeff Howard, a man whom I have the sincere joy of studying under, has allowed me to put my finger on what I enjoy most about Halo 3: ODST.  In his reflection of Atlus&#8217; Demon&#8217;s Souls, he explains that it, &#8220;strikes me as operatic both in its overarching structure and its minute details&#8221;  This was actually explained to me in a conversation about a week ago, in which I was inquiring him about a facebook status that described Demon&#8217;s Souls as a dark opera.  He explanation: By opera I refer not just to the game’s occasional bursts of swelling sound, or even to solely to ... [...]]]></description>
		<content:encoded><![CDATA[<p>[...] Dr. Jeff Howard, a man whom I have the sincere joy of studying under, has allowed me to put my finger on what I enjoy most about Halo 3: ODST.  In his reflection of Atlus&#8217; Demon&#8217;s Souls, he explains that it, &#8220;strikes me as operatic both in its overarching structure and its minute details&#8221;  This was actually explained to me in a conversation about a week ago, in which I was inquiring him about a facebook status that described Demon&#8217;s Souls as a dark opera.  He explanation: By opera I refer not just to the game’s occasional bursts of swelling sound, or even to solely to &#8230; [...]</p>
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